Remembering important shortcuts
Right Mouse Button (RMB) click
Select objects. Shift+RMB to select multiple objects.
Add a new object.
Toggle select all objects.
Delete selected objects. In edit mode, pressing X will bring up a menu of options.
Duplicate the selected object.
The tab key will toggle between Edit mode and the currently selected mode.
This will zoom the current window.
The Tool Shelf panel.
The Properties panel.
G+(X,Y,Z)+number will move your object, in an optional global direction (or local if you press X twice) by a number of blender units. Alt+G resets location to global centre.
S+(X,Y,Z)+number will scale your object, in an optional direction, by an optional amount. ALT+S resets the scale to original size.
R+(X,Y,Z)+number will rotate your object, in a plane, by a number of degrees. ALT+R resets rotation to global upgright.
Extrude either a vertex, edge or face.
Fill will create a face from 3 or 4 vertices, or 2 edges. You can also create an edge from 2 verts.
Create an edgeloop. After the edgeloop is created you can either move it, or centre it by pressing 0.
This brings up the Edges menu, allowing you to more easily select Edge loops, and perform Edge slides from selected edges.
Move selected object to a different layer.
Camera is 0.
View layers 1-10 and then with Alt+number view 11-20.
Allows you to merge verts using the Merge vertices menu
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